Activity: 10 mins Sharing designs
First used in the Olnet workshop 30th June 2009
Cloud created by:
30 June 2009
Use this space to describe and share your representations and outputs of the discussion from the Think-Pair-Share exercise. If you have links to the resource or anymore information that would be helpful. Also feel free to add diagrams.
Comment 1 by Gill Clough
10:38am 30 June 2009 (Edited 3:17pm 15 March 2010)
Mediaboard Geocache designed in collaboration with the library.
Geocaching = hunding for “hidden treasure” in the landscape guided by gps units.
Created a series of geocaches in tupperware boxes and hid them around the grounds of the OU. The caches contained coloured artefacts that the geocachers needed to collect and interact with.
Set up mediaboard.
Collected group of victims volunteers.
Presentation in Digilab about activity.
Handed out gps devices, or volunteers brought their own. Gave out connected mobile devices (smartphones, PDAs).
Grouped into small teams. Aim was to find the geocaches, interact with the content and log a record of the experience to the team mediaboard.
Overarching aim to explore uses of mobile technologies for collaboration.
The participants viewed this as a competition, which was not expected, and raced around the course collecting different tokens. Afterwards we looked at what they had selected and the artefacts they had created.
Mediaboard is not an OER. However, Geocaching, the sport on which this activity was based, is free to join, free to use and results in a range of collaboratively created and shared resources.
Comment 2 by Gill Clough
10:42am 30 June 2009
Upon reflection, Both I and my partner produced a very text-based representation of our resource/activities. During the subsequent conversation, we were able to communicate much more information about pedagogical aims, focus, goals etc with each other.
How to capture this?
Comment 3 by Hanbing Yan
10:43am 30 June 2009
Resource Title: First Step to Research
User: K12 teachers
Background: many K12 teacher think research is quite a far away thing from them, and the research learning in universities is too academic for them.
Principles: task-driven, learner-centered, and question-guided
Features: different clue from traditional one, and many scaffolding and cases provided for learners to make the learning easier.
Comment 4 by Gilbert Peffer
12:46pm 30 June 2009
My resource isused as an input to a serious game for crisis management. Specifically, it is aparticular representation of a historical episode, a so-called syntheticnarrative. The production of that narrative follows the method described inEric Stern's 2002 article 'Crisis Management Europe'. There, a complex episodeis broken down into a set of so-called decision situations, which are thenstored as 'the case' in a case database. That's the resource: an analyticnarrative of a historical case broken down in streams of contingent decisionpaths.
Comment 5 by Chris Basson
1:14pm 25 January 2013 (Edited 1:15pm 25 January 2013)
I think the original GPS activity is brilliant!
Thanks for sharing
Comment 6 by Gráinne Conole
3:04pm 25 January 2013
I agree Chris! Think all the Pedagogical Patterns stuff is great!