A collection of different methods for describing role-based learning designs
Falconer & Littlejohn (2009) outline a number of frameworks that teachers use to document teaching - see embedded content below). However, Beetham (2008) notes that “…there is as yet no convergence on a single protocol or even on an appropriate language, level, medium etc for representing effective design” and discipline-specific research on learning designs or within self-identified design communities is “more likely to lead to the development of educationally meaningful dialogues”
Based on the work of two national projects in Australia (Learning Designs & EnROLE), this cloud illustrates various ways of describing the learning design for the "self-identified design community" of online role play:
1. Visual Sequences such as:
a. Learning Design Visual Sequence
b. LAMS (Learning Activity Management System) or
c. CompendiumLD
2. Patterns
3. Two page/two pictures template
4. Simulation Triad
5. Design Decisions Framework
6. IMS Learning Design
Another project which compares various learning design methods is the Learning Design Grid http://www.ld-grid.org/resources/learning-designs/pi-project-healthy-eating-activity. Instead of role play, the LD Grid uses the Healthy Eating Activity as the exemplar learning activity.
Extra content
You are invited to contribute to our discussion by adding other ways of describing learning designs into this summary cloud.
Then explore actual role play examples in other clouds in the EnROLE Cloudscape. Each role play example is described using two or more different learning design methods. In the discussion section, tell us which method helped you best understand the role play; what were the strengths and weaknesses of each learning design description for you.
Sandra Wills
13:54 on 30 September 2011 (Edited 19:03 on 26 February 2012)
