Mobile Learning and Creativity Workshop: Call for Papers and Submissions

18 September 2012

Deadline: 19 August 2012

Mobile Learning and Creativity Workshop (MLCW12): Fostering Creative Learning with Mobile Technologies: EC-TEL 2012

Cloud created by:

Ilona Buchem
2 April 2012

Organisers

  • Prof. Dr. Ilona Buchem (Germany)
  • Prof. Dr. Isa Jahnke (Sweden)
  • Carl Smith (UK)

About

Mobile Learning and Creativity Workshop (MLCW12) is a full-day workshop devoted to sharing and designing innovative approaches and solutions aimed fostering creative learning with mobile technologies such as Tablet PCs, smartphones or other devices. The workshop will take place on Wednesday, 19th September 2012 as part of the EC-TEL Conference 2012.

The workshop is looking for ideas, concepts and application related to the following question: How to design “learning to be creative” when the answer to the problem is not known? (Gerhard Fischer, 2011).

We invite students, educators, instructional designers, teachers, researchers, practitioners and developers to share and create innovative, creative mobile learning scenarios and applications utilizing multiple perspectives and collective intelligence of the participants.

The workshop is composed of the morning event during which innovative ideas to fostering creative mobile learning will be presented in the Pecha Kucha format to ignite creative thinking and inspire the collaborative development of future mobile learning scenarios and applications during the afternoon session. This format aims at encouraging joint design of creative mobile learning while utilizing a mix of different creativity techniques and mobile media. Based on the underpinnings of design-based research, we start with an open concept of connective, social creativity with the aim to design mobile learning environments and applications of tomorrow. The workshop will be recorded and live streamed with the Panopto software. For more information about the format of the workshop please see the section at the bottom of the page.

MLCW12 QUICK LINKS:

Submissions

We invite different types of contributions ranging from work in progress, demonstrations and results from research and practice, academia and commerce. Authors are invited to submit original unpublished research as extended abstracts (max. 4 pages) by August 20th, 2012 via the EasyChair conference system.

Extended abstracts should include: 

  • theoretical perspective and definition of the creativity concept, e.g. collaborative creativity, social creativity, including the description of your understanding of creative learning,
  • theoretical underpinnings of learning, including definition and context of learning (e.g. higher education, schools, workplace learning, informal learning), on which you build your contribution,
  • the discussion about the role of the mobile technologies in supporting creative learning,
  • research methods and empirical research results, if applicable.

Here are the submission details:

Extended abstracts should include description of the creativity concept, a definition of creativity and mobile learning, presented work and empirical research results (if available). Since the approach is interdisciplinary, the workshop seeks to attract different participants, including students, school and university teachers, instructional designers, researchers, practitioners and developers.

Authors of accepted abstracts will be able to submit short (max. 6 pages) and full papers (max. 14 pages). Papers reviewed and selected by the Programme Committee will be published in the Special Issue of the International Journal of Mobile and Blended Learning under the patronage of the London Mobile Learning Group.

There is also a separate Call for Papers for the Special Issue of the International Journal of Mobile and Blended Learning-. For more information please visit:

http://www.igi-global.com/calls-for-papers-special/international-journal-mobile-blended-learning/1115

Topics

There is an urgent need to rethink current design approaches to mobile learning with regard to creativity. With emerging jobs and requiring solutions that do not even exist yet, the key challenge is how to design “learning to be creative” when the answer to the problem is not yet known? The topics of interest include:

  • Theories, pedagogies and models for creative learning and enhancing creative skills
  • Learning design approaches to enhancing creative learning including design patterns
  • Media-/didactical designs enhanced by mobile devices
  • Development methodologies for creative mobile learning
  • Innovative mobile applications and tools for fostering creative learning
  • Innovative mobile user interfaces for creativity including concepts and products
  • User stories, case studies and evaluations of creative mobile learning
  • Future visions for creative mobile learning including frameworks and methodologies

Workshop location

The workshop takes place at EC-TEL2012, European Conference for Technology-Enhanced Learning 2012, conference website http://ec-tel.eu/ ,  Saarbrücken/Germany.

  • Date: 19 September 2012 (09:00-15:00 CEST)
  • Venue: Saarbrücken/Germany
  • More information about the venue: http://ec-tel.eu/places

Workshop participation

You will be able to participate in the Mobile Learning and Creativity Workshop #MLCW12 as part of the EC-TEL Conference 2012. For more information about the registration process please go to the EC-TEL Conference 2012 website: http://ec-tel.eu/

Selected parts of the event will be also livestreamed and the link will be announced shortly before the conference.

Programme Committee

  • Ilona Buchem (Beuth University of Applied Science, Germany)
  • John Cook (London Metropolitan University, London Mobile Learning Group, UK)
  • Sean Goggins, (iSchool, Drexel University, USA)
  • Geza Fischl (Institute of Design, Umeå University, Sweden)
  • Isa Jahnke (Umeå University, Sweden)
  • Piet Kommers (University of Twente, Learning and Media Department, Netherlands)
  • Jennifer Masters (LaTrobe University, ICT in Education, Australia)
  • Norbert Pachler (University of London, London Mobile Learning Group, UK)
  • Wolfgang Reinhard (University of Paderborn, Germany)
  • Barbara Wasson (Bergen University, Pedagogical Information Science, Norway)
  • Martin Wolpers (Fraunhofer FIT, Germany)

Workshop organisers

Ilona Buchem, Isa Jahnke & Carl Smith

Ilona Buchem (Germany)
Beuth University of Applied Sciences Berlin
Department I Economics and Social Sciences
Digital Media Studies (DMS)
buchem@beuth-hochschule.de
http://ibuchem.wordpress.com

Isa Jahnke (Sweden)
Umeå University
Department of Applied Educational Science
Interactive Media and Learning (IML)
isa.jahnke@edusci.umu.se

http://isajahnke.webnode.com 

Carl Smith  (UK)
London Metropolitan University
Learning Technology Research Institute (LTRI)
carl.smith@londonmet.ac.uk

Workshop format (09:00 - 15:00 CEST)

The aim of this workshop is to share current research and practice and to initiate a joint design of 'creative mobile learning scenarios, sociotechnical-didactical designs or applications.

The workshop is composed of the morning inspiration event during which innovative ideas to fostering creative mobile learning will be presented in the Pecha Kucha format to ignite creative thinking and inspire the collaborative development during the afternoon session. The Pecha Kucha event is based on a simple idea: each presenter presents 20 slides - 20 seconds each (approx. 6' 40" in total). It is a creative presentation format that enhances sharing of multiple ideas and gives more presenters the chance to share their research.

During the afternoon creative design session, the joint creative design of creative mobile learning will be supported by workshop organisers utilizing a mix of different creativity techniques in combination with mobile media. The inputs from the Pecha Kutcha session will be used to inspire work in small groups aiming at designing creative mobile learning. Group work will include brainstorming and storyboarding as creativity techniques, which will be supported by mobile media, i.e. (a) the Socrative app for mobile generation of creative ideas based on the spring-boarding technique, (b) MindMeister for collaborative, mobile mind mapping, and (c) Evernote for documenting collaborative story boarding with white boards. Participants of the workshop should bring their laptops and smart phones to be able to participate in interactive workshop activities. The workshop takes place on Wednesday, 19th September, 2012 from 09:00 am till 15:00 (6 hrs in total including 1 hr lunch break). The organization of the workshop is summarized in the table below:

Time

Topics

Methods

Tools

09:00-09:30 (30 mins)

Welcome and introduction of the workshop and participants

Surprise Egg

Surprise chocolate eggs

9:30-11:00

(90 mins.)

Pecha Kutcha Event

Pecha Kucha presentations and spring-boarding

Panopto for Pecha Kutcha live streaming and recording, Socrative for ideas generation

15 mins

Coffee break

11:15-12:15

(60 mins.)

Power Mind Mapping

Mind mapping in small groups

MindMeister app

12:15-13:15

(60 mins)

Lunch break

13:15-14:30

(75 mins.)

Story Boarding

Story boarding in small groups

White boards and digital documentation with Evernote

14:30-15:00

(30 mins.)

Group Presentations

Short presentations based on Evernote

Panopto

(live streaming & recording)

10 mins

Summary and outlook

Weather forecast

Postcards

Extra content

Embedded Content

Contribute

Mike Evan
4:56am 25 July 2017


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Liam Randall
5:27am 2 August 2017


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