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Template: Agenda for Brunel Blended Design workshop 9th Nov 2009
Agenda for Brunel Blended Design workshop 9th Nov 2009
Cloud created by:
4 November 2009
Outline of the day
9.30 – 9.45 Arrival activity Setting personal and team objectives
9.45 – 9.55 Welcome and introductions
9.55 – 10.15 Derek K Milligan - Blended Learning at Brunel
10.15 – 10.35 Activity: How to ruin a course
This activity will focus on the key issues and strategies that impact on the success (or otherwise) of learning and teaching within your context. The output of this activity will be a team checklist which will be used as one of the design evaluation tools in the design review and at the end of the workshop.
10.35 – 11.15 Activity: ‘At a glance’ course map
We will propose 5 key components of a course:
- Guidance and support
- Information and experience
- Communication and experience
- Thinking and reflection
- Evidence and demonstration
and introduce a framework/ tool to begin mapping out the key elements and ‘flavour’ of the module/ short course designs. We will discuss the nature of the resultant representations and explore possible uses of these.
11.15 – 11.30 Tea and coffee
11.30 – 12.00 Activity: Design review
We will introduce 3 tools which can be used at various points in the design process to represent, inform and reflect on designs:
- Pedagogical profiler
- Design decision assistant
- Ruin a course checklist
Each team will use these tools to evaluate their designs and inform their design decision making.
12.00 – 12.40 Activity: Stalls activity
Teams will split in to focus groups. Individuals, with the support of expert facilitators, will explore one of the following themes:
- Library, media services and accessibility
- Open Educational Resources
- Pedagogy (including assessment)
- Visualisation and representations
Individuals will then rejoin their work teams, share findings and consider what the impact of these findings might be the emerging designs. The expert facilitators will be available to offer support for the remainder of the workshop and will upload links and resources to Cloudworks as appropriate.
12.40 – 1.30 Lunch
1.30 – 3.00 Activity: Visualising designs
Using all the online and physical resources available, teams will draw up a more detailed representation of their module. These representations are likely to include i.e. sequence, learning outcomes, outlines of activities, technologies used, assessment strategies etc. Using Compendium it is also possible to create links to specific OERs, tools and resources. Designs and discussions around design problems and decisions will be added to the Cloudworks site – allowing for collaborative discussion between teams and opening up discussion beyond the workshop.
3.00 – 3.15 Tea and coffee
3.15 – 3.45 Activity: Design Evaluation
This activity will provide an opportunity to view and review the designs of other teams and give and receive feedback. It is recognised that designs at this stage will contain detail but will not necessarily be ‘finished’.
3.45 – 4.15 Activity: Next steps and action planning
It is hoped that this practical session will lead to the design or redesign of modules/short courses and that these will be ‘launched’ over the next few months. This activity will give teams an opportunity to identify the next steps in the design process and what further support they may need from the University or the OULDI project team.
4.15 – 4.30 Close of session and evaluation of workshop
Two laptops per team will be provided but please also feel free to bring your own if you would like to.
So that your teams can export the Compendium maps and save any other work done on workshop laptops, please ensure that you bring at least one USB memory key with you per team.