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Using Interaction Design Methods for Learning Design
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31 October 2012
Design research and practice in human-computer interaction is called Interaction design. Interaction design is guided by a collection of methods proven useful for inquiry, exploration, composition and assessment in designing interactive systems (Löwgren and Stolterman 2005). Examples of these methods are: future workshops, scenarios, paper prototyping and testing, thinking aloud and hi-fi prototyping and testing. Löwgren and Stolterman (2005) views design work as guided by a collection of design methods rather than having a framework structuring the entire design process. Learning to choose between these methods in any given design situation is about developing into a reflective practitioner (Schön 1983).
In this position paper we discuss how interaction design methods can be used for guiding the learning design process. Throughout an interaction design process special representations are used both in designing and evaluating design suggestions. We believe that many methods and representations from the practice of designing interactive systems are equally applicable to learning design.
Löwgren, Jonas and Stolterman, Erik (2005), Thoughtful interaction design : a design perspective on information technology (Cambridge, Mass.: MIT Press).
Schön, Donald (1983), The reflective practitioner : how professionals think in action (Basic Books).