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Stephen Cope Representations

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stephen cope
9 April 2013

The 4 T’s Model.

 I found the 4 T’s model easy to understand, the structure of the 4 swim lanes is logical. Starting with the Task and then moving horizontally through the model breaking down each activity into its component parts . First lane of the model, Identify the task, second identifying the role of the Teams involved. The third lane represents the Technology involved and breaks this down into input / environment and then the output. Finally map a time allocation to the task.

The diagram then is made up of a number of tasks all broke down into a series of the 4 T’s and ultimately making up the lesson plan. Its graphic representations of the swim lanes, and the logical horizontal sequence from task to time makes the model easy to understand.

e-Design

 I was drawn to the e-design model because of its representation of e-leaning design and my own working environment.  Its constructivist pedagogic principles for design are of particular interest to me.  I found the Principles graphic for the 4 phases of scaffolding easy understand and it looks logical in its progression of stages,  I would have liked a little more information provided at each stage of the process.

The e-design template was a simple table format that can be easily created and amended for purpose

I don’t think either model would work very well with my design narrative; they tend to focus on student and teacher and not self-paced asynchronous learning that my narrative describes. 

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