Cloud created by:
5 April 2014
4Ts (Task, Team, Technology, Time)
I was immediately struck by the ease with which I could understand the 4Ts model, presumably because it is a visual representation of the learning experience using swimming lanes to represent the task, team (students and teacher), techology (input resource, environment and output resource), and time (duration). This would work particularly well in an environment which required careful planning and captures information about parallel or optional sessions, for instance the 4Ts model could be used to relay the design of a live streaming event or a virtual learning event (such as a webinar) which involved a number of learning instructors or coordination team. It is very similar to a shot-list for a film or video. I'm assuming this model would be supplemented by more detailed notes for those practitioners with limited experience, although for experienced practitioners (or individuals more confident in the subject domain) I could see several affordances such as the ability to follow the visual cues from a moderate distance, and the ease with which one can compare what was designed and actually delivered. This model would make an excellent visual accompaniment to a learning / reflection journal.
4 SPPIces model
Any easy mnemonic to remember! Space, Participant, Pedagocial method. This is a fantastic collaborative tool for teachers / educators working in distributed locations who wish to co-design / author materials. Or, as the case study suggets, for practitioners and technicians to work together to reach a common understanding of how technology (etc.) will be used in the learning experience. The LDShaker tool (http://ldshake.upf.edu/) is open source and immediately attractive... I can hardly contain my enthusiasm for this tool. It is flexible, and contains several features for collaboration, commentary and designing the event. I will be investing the time to use this resource as I have a project that could benefit greatly from working in a structured and collaborative way.
Comparison with my design narrative
- The SPPI tool would have been a great tool to overcome the barriers I encountered to using technology innovatively in this learning session. The facilitation team could have co-authored the event, and considered how to use the experience of the UK team (as technicians) to faciliate colloboration and high user engagement through-out the event.
- The SPPI tool is open source, which is an advantage to use. It may take some time to learn how to use the resources which can be a barrier if lack of time is a factor
- The 4Ts model, is useful but limited in its application. Offering a visual representation of the lessons design is useful, but doesn't answer the question - "what do I need to know" ? I would have to supplement this visual aid with more detailed notes.