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BTG 2015 - Emma compares representations (4Ts and e-Design)

Cloud created by:

Emma Lohmeier
31 March 2015

 

4Ts

Readability

  • Simple language of task, team, technology and time to deconstruct learning activities
  • Simple relational diagram with technology at its centre but a clear understanding of interlinking parts in learning design
  • Technology is central here – it’s called out as a specific element

Expressiveness

  • Not very expressive in nature as more of a planning framework

Utility

  • Useful as a way of following a process of learning design and looking at interdependencies
  • Raises understanding on changing nature of design elements by understanding interdependencies
  • Reminded me a bit of Activity Theory

Adequacy for your design

  • Yes but with caveat of needing to capture nature of how human relationships develop and influence collaborative learning activities

Benefit for your design

  • Relational approach that allows me to categorise elements easily into task, team, technology and time
  • Look through a number of “lenses” to give depth to narrative

 

 

e-Design Template

Readability

  • Feels more traditional and easy to understand due to its “laddering” focus – something that most teachers and learners have a desire to achieve.  Move from level 1 to level 2 etc
  • Clear of roles/relationship between teacher and student
  • Technology supports these phases – it doesn’t drive them
  • Assessment and interaction get more complex/diverse as you progress through phases

Expressiveness

  • This approach is highly expressive as it’s looking at the nature of the relationships within the framework – teacher/learner/groups etc

Utility

  • Useful way to think about how to incorporate different phases of learning into a design
  • Implies that you can’t  proceed unless you go through a linear process
  • Time bound elements help too with planning

Adequacy for your design

  • Yes this fitted very closely to frameworks that we’d though through in terms of talk, think, play, learn, win.  The activities are core and the technology is there just to support this happening

Benefit for your design

  • Would encourage me to think more around capturing interaction and setting assessment points
  • Fits with need to set timeframes and specific goals

 

 

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