Ideas in Mobile Learning Symposium
6 March 2014 - 7 March 2014
Watershed, Bristol, UK
Cloudscape created by:
29 October 2013
This is the online space for the "Ideas in Mobile Learning Symposium", 6th - 7th March 2014, Watershed, Bristol UK, Organised by Designing for Digital Learners (D4DL) Research Group. This event is supported by QR (Quality Research) funds from UWE Bristol
Proceedings #BIIML14 are now online at http://dx.doi.org/10.6084/m9.figshare.1047193 please pass on to your networks
BIIML 2014 Programme available: http://cloudworks.ac.uk/cloud/view/8540
The Ideas in Mobile Learning symposium invites papers around the broad themes of ‘innovation, creativity and sustainability’ for mobile learning.
Full details in the Call Cloud.
See also the call for the mobiLearnFest, which is part of this event.
Clouds in this Cloudscape
- Designing for Drawing-based Modelling for tablet computers
- How can Badges be Used in Seamless Mobile Learning
- Interaction matters in m-learning in situ
- Keep taking the tablets: integrating the mobile in work based learning
- Linking mobile enhanced collective learning to open educational practice (OEP)
- Literacy in a culture of delimitation and provisionality
- Mobile ‘comfort’ zones: overcoming barriers to enable facilitated learning in the workplace
- Mobile Learning in the Global South
- MOBILE PHONES TO FACILITATE CONNECTED SOCIAL LEARNING AND WORK-BASED PRACTICES IN MARGINALIZED SETTINGS.
- Social Media based learning from a European perspective: A Framework for Social Innovation
- Sustainability for mobile learning under the societal and cultural condition of delimitation, a conceptual framework with a proposal of practical tools
- The future of mobile learning in the workplace: Qualcomm Insights
- The SoMoLearn initiative: empowering teachers to recruit mobile technologies and social media as an ally
- Three trends of mobile learning state-of-the-art research
- Towards mobile seamless learning
- User Generated Contexts: Thinking about changes in mass communication in terms of agency, innovation, trust and risk
- Using Augmented Reality, Artistic Research and Mobile Phones to Explore Practice-based Learning